// Old way: assignment in constructor body
Player::Player() {
name = "None";
health = 0;
xp = 0;
}
// New way: using initialization list
Player::Player() : name("None"), health(0), xp(0) {
}// Old way: assignment in constructor body
Player::Player() {
name = "None";
health = 0;
xp = 0;
}
// New way: using initialization list
Player::Player() : name("None"), health(0), xp(0) {
}